If you find a bush with berries, you have to tap a button again and again until you’ve found them all. Visuals aren’t this game’s strong suit either.Īs for the resource gathering aspect – again, it’s awfully shallow, and needlessly time-consuming. Right from the opening screens, the game dumps a bunch of exposition on you in the form of paragraphs in hideous font, and it continues on with that every time you need to talk to anyone. Mind you, cluttered, illegible, and incomprehensible visuals are pretty par for the course with Monster Tribe. And, to top it all off, the screen during battles is cluttered with all kinds of useless information, which means that it’s hard to read most of what’s being shown ? not that you really need it, given how easy the battles are. Further, you’re wildly overpowered, to the point that it’s not hard to take on a few enemies all by yourself, without even suffering a tiny bit of damage. The Pokemon-y part is shallow, with interchangeable monsters who don’t have very interesting attacks. Playing Monster Tribe makes me realize there are a lot of mediocre or bad things I’m willing to tolerate in a game, but being broken isn’t one of them.įor example, I can kind look past the fact that Monster Train’s blend of monster collecting/training/battling and resource gathering/farming leaves plenty to be desired.
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